How ventura Charted Course to tahoe and beyond
Bloombergâs Mark Gurman published his spoiler-filled report late this week wherein he reveals what Apple intends on unveiling at Mondayâs WWDC25 keynote. Gurman has formed a habit of doing so, a practice my friend John Gruber described as âtradition.â
As with movies and TV shows, abstain from Gurmanâs report if you dislike spoilers.
What caught my attention reading Gruberâs comments is the hotly-anticipated visual redesign of Appleâs platforms. Gurman first wrote about it back in March, saying Apple planned to make its myriad operating systems âlook similar and more consistentâ while adding styles differ widely in terms of iconography and more between platforms. He rightly pointed out said differences âcan make it jarring to hop from one device to another.â Appleâs primary goal, Gurman said, is to prioritize consistency, design-wise.
This is the part that struck me hardest. As I said on Mastodon yesterday, the same people who are like kids on Christmas morning regarding the aforementioned design refresh are the exact same people who have bemoaned the redesigned macOS Settings app when it debuted a few years ago. The irony here is these people havenât a clue theyâre talking out of both sides of their mouth; there can be spirited debate surrounding Mac design idioms, as well as how much iOS should invade such entrenched territory, but macOS Settings blazed a trail. To wit, launch the Settings app on oneâs Mac of choice and the inspiration is crystal clear: it looks highly similar to that on iOS and iPadOS. Why is that? The cynical view is to say itâs because Apple wants to deepen the so-called âiOS-ificationâ of the Mac, much the chagrin of diehards. The more charitable viewpoint, howeverâand I believe the more correct oneâis Apple sought to provide (surprise, surprise!) more consistency and likeness between platforms. What the company reveals come Monday morning at Apple Park is taking that prior work on macOS Settings and expanding upon it such to scale it up big time.
Appleâs software engineering groups are bifurcated no longer. This isnât the iPhoneâs early era, circa 2007â2010, where the company built only two OSes: Mac OS X and iPhone OS. Since those days, the company has taken the core underpinnings of iOS and spooled off four more platforms in watchOS, iPadOS, tvOS, and visionOSâwith rumors of yet another on the horizon. It makes complete sense for Apple to strive towards more âunity,â more consistency, across its panoply of platforms because the company makes a helluva lot more computers than it used to. Iâve long banged the drum that, from an accessibility standpoint, that Apple took iOS and pulled the proverbial string to build its progeny was a stroke of genius. Especially for people who cope with intellectual disabilities where cognition is atypicalâhowever unstated, these are exactly the type of user Gurman alluded to this past springâthat iPadOS, watchOS, et al, look and behave so similarly to an iPhone is worth its weight in usability gold. Itâs accessible in part because itâs consistent. Consistency should be lauded far more as a feature, not a bug. As I said earlier, the design snobs of the internet like to navel-gaze and gripe about idioms and implementation details. This kind of critique certainly does have its place, but particularly in context of the macOS Settings overhaul, the complainers routinely miss the forest for the trees. Youâre free to niggle philosophical on Appleâs choices, but Iâm here to tell you once more with feeling that accessibility matters. At 30,000 feet, that macOS Settings looks like iOS or whatever is a good thing for a not-insignificant swath of people in the disability communityâanyone elseâs precious pearl-clutching be damned. Likewise, that âiOS 26â and its compatriots will look and feel of a family is also a very good thing in the aggregate. For accessibility, the family resemblance is of crucial import when it comes to acclimation and comfort. That macOS Settings looks like iOS is a huge, if imperfect, win for legions of disabled people.
Global Accessibility Awareness Day (GAAD) co-founder Joe Devon was spot-on when he shared an anecdote in a recent interview with me about someone lamenting on social media about the â364 days of global accessibility oblivion.â So much attentionis paid to Appleâs annual GAAD announcement on blogs and podcasts, but so much of it smacks of tokenization and patronage. I bring this up because I canât help but think were accessibility coverage more robust in the Apple sphere, it would be easier to connect the dots between, say, the redesigned macOS Settings app and the updates Apple is readying itself to announce next week. Alas, accessibility is more often than not relegated to 364 days of oblivion because the tech commentariat lack the perspective for itâand, even more frustratingly, the powers-that-be running the tech desks in newsrooms are apathetic towards seeking out the knowledgeâwith precious few exceptions. What youâre left with are people like myself, perpetually shouting into what feels like an ever-growing black hole with weekend think pieces such as this one.
Anyway, Iâll be in Cupertino on Monday covering all the news from the WWDC keynote.
PlayStation Store Gains support for Apple Pay
On my way home from a brief reporting trip/vacation in the Pacific Northwest, I came across this X post on Sonyâs official PlayStation account sharing news that Apple Pay now is a supported payment method on the PlayStation Store for PS4 and PS5. Sonyâs post includes a link to this support document with information on how to use Apple Pay.
Sony emphasizes one must ensure Apple Pay is set up for use on their iPhone or other iOS device, as well as there are valid payment methods saved to their Apple account.
News of the PlayStation Store adopting support Apple Pay grabbed my attention as Apple Pay certainly will make purchasing games more accessible. Iâve extolled the accessibility virtues of Apple Pay innumerable times over the years, and use it every chance I getâwhether in a brick-and-mortar store or online. In case of the PlayStation Store, the irony here is my PlayStation 5 model is the disc version; most times, I tend to prefer disc-based games to their digital likenesses. This mindset is more sentimental than practical, as I also have a Mega Sg console alongside a cavalcade of game cartridges. My gaming heyday coincided with the Nintendo NES and Sega Genesis, coupled with mobile consoles like the Game Boy and Game Gear. What this means is Iâm virtually hardwired to insert (and remove) physical media, (in)accessibility be damned. Ditto for DVDs and Blu-rays. Call it nostalgiaâor negligence, given my affinity towards, and need for, greater accessibilityâbut thereâs just something about physical game media. More ironic is my Xbox Series S can only download games from the internet.
Anyway, there lies a schism in my media. Sonyâs announcement reminded me of that.
I may need a new Mac Soon, Report Suggests
If this rumor becomes reality, the end is nigh for my trusty iMac.
I became a bit crestfallen today when I read this report by MacRumorsâ Hartley Charlton, who cites a report from AppleInsider, that the forthcoming update to macOSâmacOS 26; more belowâdrops support for five older Macs. Charlton says the 2017 iMac Pro, 2018 MacBook Air, 2018 Mac mini, 2020 Intel-based MacBook Air, as well as my aforementioned Retina 4K iMac, all are (purportedly) incompatible with the new version.
Iâd love to know how many words Iâve churned out on this machine in the nearly 6 years Iâve had it. This iMac came to me in 2019, which feels almost quite literally like a lifetime ago now. It was a few months after I had a personal tragedy, and a few months into becoming a pig parent. The pandemic was several months away, unbeknownst to me and the rest of the planet. In 2019, I was covering Apple exclusively; the powers-that-be at Forbes at the time wouldnât approach me about joining its invite-only contributor network until close to Halloween. At the time, I never wouldâve dreamed Iâd be on the verge of career opportunities that would eventually push my reporting into the stratosphere. My Forbes column opened those doors for me, and Iâll forever be grateful.
All the while, my iMac has been here to see me through it all.
I donât mean to wax overly poetic about a computer. I know electronics have only a finite lifespan, and it appears increasingly likely that it will reach its endâdefined by the stoppage of support for the latest softwareâwhich makes it befitting that I eulogize my iMac in advance. Iâve been thinking about upgrading my desk setup for some time now, especially lusting over the also-new-inâ2019 Pro Display XDR with either a docked MacBook or perhaps a Mac mini of some sort. As someone whose work primarily involves videoconferencing and plain text files for writing, my spartan compute needs belie my nerdy desire for beefier hardware like the tricked-out Mac Studio my friend and former collaborator Federico Viticci has been testing lately. Iâm still weighing my options for my next move, but suffice it to say Iâve greatly enjoyed the all-in-one lifestyle afforded by my iMac. I like that I have a central, dedicated location for work and thus Iâm (tentatively) inclined to make a lateral move to the latest one. At the very least, Iâm enthused by the prospect of using an Apple silicon-based Mac as my daily driver, despite my Intel iMac still being more than capable of doing what I need for my job.
Okay, about âmacOS 26.â Bloombergâs Mark Gurman has a helluva scoop this week in which he reports Apple plans to change the versioning scheme for its platforms to reflect calendar years instead of version numbers. Lots of people on the internet have taken umbrage over the decision, some asininely so, but I think the reaction is a show of humanityâs adverseness to change. As I said on Mastodon yesterday, EA Sports has used the decades-old practice, dating back to the heyday of the Sega Genesis, to use the upcoming calendar year for its games. For example, the companyâs college football title, College Football â26, is due to come out on July 10 of 2025 and no one is batting an eye. Ditto for its pro game, Madden â26, out August 14. From an accessibility point of view, it should prove easier for those with intellectual disabilities to know their software is current because itâs based in years. Even for the ânormalâ non-nerds in peopleâs lives, the change should be easier to grok; not many of my family and friends are inclined to dive into Settings â General â About to see their iPhone is running iOS 18.5.
As for me, Iâm inclined to say Iâll have a new Mac for macOS 26 when it drops this fall.
Inside AXS Labsâ Mission to make the Real world a more accessible place to All disabled People
Two decades have passed since Jason DaSilva was diagnosed with multiple sclerosis (MS) at age 25. A filmmaker known for works such as 2013âs When I Walk, DaSilva explained during an interview last week he was âable-bodiedâ back in 2005 when doctors informed him of his MS diagnosis. He was living in New York City and began noticing problems with walking and blurry vision. DaSilva has primary progressive multiple sclerosis, or PPMS. Itâs described by the National Multiple Sclerosis Society as âan unpredictable disease of the central nervous system that disrupts the flow of information within the brain and between the brain and body,â adding âif you have PPMS, you will experience gradually worsening neurologic symptoms and an accumulation of disability [and] you will not haveâŻrelapses early in the disease course. You also will not have remissions.â 10% to 15% of people have DaSilvaâs type of MS.
âI didnât know what to do,â DaSilva said of the aftermath of getting his diagnosis. âThen I worked on a couple more films, then turned it around and said, âWell, what I really should do is continue my career, but in a way that embraces the MS I have now.ââ
What he chose to do was launch a nonprofit organization called AXS Labs. On its website, AXS Labs says its mission is devoted to âbuilding tools, telling the stories of accessibility and inclusion through media, journalism, news and technology [and] [serving] people with disabilities through media and technology.â DaSilva told me his organizationâs first project is the eponymously named AXS Map. The impetus for AXS Maps, is obviously accessibility; as a disabled person, DaSilva has long lamented the lack of maps which cater to the disability community. There are âall these maps from Google and Yelp,â but none truly dedicated to providing crucial inclusionary information on accommodations such as wheelchair access and more. DaSilva was resolute in his belief such a tool âneeds to be done,â so thatâs what he and his team did. AXS Map isnât new, with work beginning in 2010 before launching to the public two years later.
â[AXS Maps] has been going ever since,â DaSilva said. âWe have a big database now, but itâs been going since 2012.â
DaSilva reiterated the sore need for something like AXS Map to exist for the disability community and its allies. He again lamented how there are apps like the aforementioned Yelp, replete with listings and reviews of businesses near and far, but skimps on accessibility information for people like himselfâand yours truly, for that matter. Even now, such information remains sparse, but DaSilva said the work is evergreen. AXS Map has grown considerably in 13 years, with the software reaching a point where âwe have so many reviews⊠we keep going and creating new things.â
DaSilva shared an anecdote about living in Manhattanâs East Village and wanting to go to a bar or restaurant. A wheelchair user, DaSilva would venture out for the proverbial night on the town on Friday nights with friends only to sullenly discover a place would have stairs or steps, making it harder to get in, if at all. Many times, it would be downright impossible and the night would end prematurely because of inaccessibility.
âI said, âWell, this is obviously a need that needs to be dealt with from a personal perspective,ââ DaSilva said. âBut I realized it was [also] something that could help a lot of people with whatever they need in terms of accessibility.â
In a technical terms, AXS Mapâs data is based on the Google Places API. According to DaSilva, âany place on Google is going to be available on [AXS Map] as long as theyâre a business thatâs registered with Google.â He emphasized the notion that AXS Maps stands to âprovide another layer of informationâ which Google may not have, calling accessibility information âcriticalâ for so many like himself and others. In fact, lots of disabled people have expressed gratitude to DaSilva and team for offering such an invaluable tool; DaSilva said people are excited to learn AXS Map exists and subsequently are excited to spread the good word about it to everyone else out there.
âItâs something that needed to be done, but there was no way for people to actually do it,â DaSilva said of the motivation to build AXS Maps. âThatâs it. I saw something that I could pull the trigger on and get the word out there.â
He continued: âPeople really like that [AXS Map] exists. I get a lot of feedback from people who wouldnât otherwise be able to go to places. They wouldnât know if theyâre accessible or not, so AXS Maps really helps.â
As to the effectualness of AXS Map to peopleâs everyday lives, DaSilva told me it boils down to two things. One, the software allows people to talk about whether places they know are accessible (or not). And two, it enables people to be explorers by pushing them to venture to new parts of their neighborhood or city. âEven if they go to a new city, there are some places they wouldnât have otherwise known about,â DaSilva said.
In a broad scope, DaSilva said itâs his experience that an increasing number of businesses have become disability-friendly over the years. In New York City, he noted the bar is âcertainly getting higherâ for prioritizing accessibilityâbut caveated a big barrier is infrastructure. Most buildings there, he told me, are legacy and thus pretty old; this means their very construction means upgrading to make them âADA-friendly,â as the colloquialism goes, is a slow (and expensive) process for city leaders and their budgets. But it isnât an issue solely confined to New York, as DaSilva also cited other east coast metros such as Philadelphia and Toronto also slogging through relative inaccessibility largely because they, too, are older cities filled with older buildings.
However problematic buildings are, DaSilva finds people are keen to help him.
âTheyâre helpful as they can be,â he said. âTheyâre helpful⊠they tell me where to go to [and] tell me if itâs an accessible place. They tell me if they have another entryway or whatever the case may be. They do as much as they can do for me.â
Looking towards the future for AXS Labs, DaSilva said AXS Map in particular is more âdatabaseâ than anything else. Heâs scheduled to soon give a presentation to the United Nations on AXS Maps: how it works and how best to use it. His talk coincides with the UNâs Convention On The Rights Of Persons With Disabilities. Beyond AXS Map, heâs also poised to discuss how artificial intelligence can positively impact the lives of disabled people and how AXS Map fits into the ever-burgeoning era of AI. The technology, he added, has enormous potential to not only map accessible places, but help people in the community get to those places. Whatâs more, the ârobots,â as DaSilva characterized AI, could go in and verify whether places are accessible or not.
PopSockets Announces Kick-Out Grip and stand
MacRumorsâ Joe Rossignol reports this week PopSockets has released its newest product, the Kick-Out grip and stand for iPhone. The $40 accessory, which supports Appleâs MagSafe technology, is touted by PopSockets as â[rocking] multiple angles.â
âUnlike other PopSockets, the Kick-Out model offers the long-awaited ability to prop up an iPhone in a vertical Portrait Mode position. This added functionality is useful for watching vertical videos in apps like TikTok, Instagram, and YouTube,â Rossignol wrote in describing the new accessory. âYou can twist the built-in MagSafe ring, and then pop open the hinged stand to prop up the iPhone horizontally or vertically on a table.â
Seeing this news immediately took my mind to my interview late last year with PopSocketsâ chief executive officer Jiayu Lin. Lin, whoâs coming up on her 1-year anniversary leading the company, told me in part PopSockets â[sits] at the intersection of fashion and functionality.â My conversation with Lin coincided with the announcement that PopSockets worked with Apple such that the Cupertino-based captain of industry exclusively carry a collection of MagSafe phone grips in both its online store and retail outposts. According to Lin, PopSockets was âreally excitedâ about the opportunity to work closely with Apple to reach âa new generation of customers,â adding it was a big step towards âforming strong relationships with partners and collaborators and [finding] new ways to get the brand into new locations.â
As I wrote in Novemberâeditorializing is a key part of reporting on accessibility, in my strong opinionâPopSocketsâ origin story indeed lies in accessibility. Back in 2010, company founder David Barnett, who last fall handed the proverbial reins to Lin to be the companyâs next chief executive, grew frustrated by his EarPodsâ cords becoming tangled, so he decided to concoct a DIY remedy by gluing two buttons to the back of his phone before wrapping the cord around them. A Kickstarter project followed in 2012, with Barnett directing the money generated from the successfully-funded campaign to humbly start PopSockets from his Boulder, Colorado garage over a decade ago, in 2014.
Lin extolled PopSocketsâ virtues by highlighting its position sitting at the intersection of fashion and functionality. As ever, itâs about something else: accessibility. Not only does the grippy nature make it easier to hold and prop up on a table, both especially important to those with muscle tone problems, the MagSafe integration makes it such that applying (or removing) the PopSocket itself is more accessible by virtue of the laws of physics. Ergo, a product like the aforementioned Kick-Out may well be immensely appealing to someone who copes with motor disabilities. In fact, as someone who does have motor disabilities, grip and friction are the primary reasons I insist on using a case on my iPhones. A case may obstruct from admiring the industrial design, but itâs a price I must pay for usabilityâs sake. Such is life for a nerd who lives with multiple conditions.
PopSocketsâ new Kick-Out grip is available on its website now.
Presley Alexander Talks being an autistic actor, Disability Representation in Hollywood in interview
When I asked Presley Alexander recently how they got into acting, they told me it happened as a âtotal coincidence.â Alexander, who identifies as autistic and queer and is based in Los Angeles, told me they initially wanted to work as a YouTuber and figured why not try dabbling in Hollywood while in town. It turned out they âreally fell in love with itâ as someone who self-describes as âalways [being] a person who has a million different hobbies and likes to try different things.â As an actor, Alexander is deeply appreciative of the amount of latitude theyâre afforded to âlive as many lives as I want.â
âI would never be happy in just one job⊠unless it was this one where I get to be a bunch of people,â they said.
The impetus for our conversation began with last monthâs Autism Acceptance Month, with Alexander telling me they have a âbig passion for autistic representation.â When asked about the current state of disability representation in Hollywood, Alexander lamented they donât see âa lotâ of it, adding the representation that does exist isnât depicted by actual disabled people, which they characterized as âunfortunate.â Alexander attributed a âbig factorâ to said underrepresentation as many people going about their lives undiagnosed with condition(s). Many people, they added, âjust donât knowâ what theyâre living with day-to-day, with lots of diagnoses not occurring until much later in a personâs life. Alexander expressed frustration at the commonly-held practice of disability being portrayed by people who literally arenât disabled in life.
âFor the most part, a lot of disabled charactersâespecially physically disabled onesâare played by actors who donât have that disability,â they said. âThereâs a level of understanding that only someone with a physical disability can bring to a physically disabled part. I have some physical conditions, and I still wouldnât play somebody who had an amputation or something like that⊠itâs a very different lived experience to look comfortable knowing thatâs how your body works and how you interact with the world.â
Alexander emphasized Hollywood is âdefinitely moving to a better placeâ in terms of authentic disability representation. They cited their role as Lane in the 2025 Ben Affleck-led thriller The Accountant 2. The creative team, they said, deliberately put out casting calls for autistic actors to play autistic characters after originally hiring actors who werenât neurodivergent and wanted to right that wrong. âI think itâs a big step in the right direction, and Iâm hoping a lot of productions will follow that,â Alexander said.
Alexander described themself as âa lot of things,â saying their autism affects âbasically every partâ of their livelihood. They added they believe there exist more people out there who are more similar to them than most realize; Alexander noted how some in the entertainment press bemoaned how the cast in CODA were effectively playing caricatures of themselvesâbut Alexander stressed thatâs okay. They went on to say itâs important for people to understand an actorâs craft isnât diminished or downplayed when they play characters true to their real-world persona. In fact, they said it can actually be âa lot harderâ since âI have to be very self aware of those kinds of things.â
As an autistic actor, Alexander told me autistic representation in film and television remains âin a little bit of a weird place.â On one end of the spectrum, there are shows like Netflixâs Love on the Spectrum, but on the other end, there are shows which entail âgawking at people with autism and how they view the world differently.â Much of their favorite autistic representation on screen, Alexander said, involves characters unintentionally âcoming off as autistic,â because, in recalling the previous point about diagnoses, theyâve gone undiagnosed and thus donât know about their condition(s).
âThe thing about autistic people is we think everybody else is struggling just as much as we areâuntil we get diagnosed and realize thereâs something else going on,â Alexander said. âIâve seen, as an autistic actor, more casting calls coming towards me specifically asking for disabled actors, which I think is really nice. But I think what we really need to be moving towards, in the industry, is characters who happen to be disabled or characters played by disabled actors [and] have us be equally includedâcharacters played by disabled actors just because, not because the plot focuses on it or itâs a central part of their character. They just happen to have a disability.â
Alexanderâs prior experience being a content creator on YouTube helped immensely when acclimating to being in front of a camera. It also gave them âa very realistic idea of what the entertainment industry is,â adding âI was very convinced and very headstrong about doing YouTube⊠it was 100% coming from me.â By contrast, they got to meet lots of people over time who werenât creating content for their own sake. Such realizations gave Alexander a lot of self-awareness âabout the specific and special place Iâm in to be able to handle that kind of thing and to be comfortable with the weird life you have to live when youâre a public figure.â Moreover, doing press (like this very interview) has been helpful to Alexander as well, if somewhat âdisorientingâ as someone who used to be on the other side of the proverbial table. Nonetheless, Alexander said the experiences have helped them learn a lot about what people want to hear and how to talk properly; most of all, theyâve come to realize âmost of us are just kind people.â
âA lot of actors and directors and people who work on movies are just regular guys who happen to work in this industry,â Alexander said.
As to feedback, Alexander said she enjoys strong support from their network of family and friends. Their immediate family in particular is âvery, very supportiveâ and they âcouldnât do thisâ without their backing. Likewise, most of their friends are âgrounded in real lifeâ and knew them before Alexander got into acting. Their friends still think of them as âPresley from class,â which is âreally niceâ because âit keeps me from going a little bit too insane, and theyâre all very supportive of what I do.â Many of Alexanderâs friends are autistic too, which means they appreciate the representational angle having been diagnosed with autism and ADHD. Alexander conceded there is some âpushbackâ from family who donât understand the Hollywood way of business, but do think itâs cool to see them in whatever project(s) theyâre working on. Hollywood, Alexander told me, is a âreally difficult industry to understand if you donât live in it and know people in it.â
Looking towards the future, Alexander said âthe world is really scary for autistic people right now.â Theyâre heartened, however, by the strong show of support theyâve received from within the industry, with Alexander saying people have been âvery kind to meâ and she considers themself âvery lucky.â Alexander is optimistic more opportunities will come her way as time wears on, telling me they âdonât plan on being quietâ in terms of their amplification of, and advocacy for, themself and others in their community.
âMy main goal is just to continue existing as an openly disabled person and just show that âHey, weâre here too and weâre just as good as anyone else.â I think my autism makes me better at certain aspects of my job, because Iâm very, very analytical when it comes to behavior and pretty good at copying people,â Alexander said of their hopes and dreams for the future. âItâs called parroting for autistics, and I think that helped me in my career. Iâm hoping that I can bringâespecially at this time where people with autism being seriously targetedâI can be a bit of hope it will be okay. We are so much more than what weâre being told we are, and we deserve to have these flags too.â
Jason Momoaâs New Show Serves As a Reminder entertainment Journalism needs disabled critics
Last week, I stumbled upon a story from 9to5 Macâs Marcus Mendes about a forthcoming new drama coming to Apple TV+ this summer, at the beginning of August. The series, called Chief Of War chronicles the events of the unification of the Hawaiian islands. The drama stars Jason Momoa in the lead role as Kaâiana. Notably, Chief Of War marks his second time receiving top billing in a guy-kicking-ass Apple TV+ property.
Momoa, of course, played the main character, Boba Voss, in See. The show, about a post-apocalyptic civilization in which everybody has no eyesight, was one of the original titles when TV+ launched in November 2019 and ran for 3 seasons. News of Chief Of War grabbed my attention because of Momoaâs involvement with See, which, in turn, reminded me of its reception. Rotten Tomatoes gives it 63% rating, which admittedly isnât that great. Likewise, Daniel Fienberg at The Hollywood Reporter said the show lacked âenough depth or visionâ in his review while Brian Tallerico of RogerEbert.com said See â[suffers] from a tone that canât push through the world-building to give us characters or a story to care about.â The message is clear: most pundits, including influential people in the media like critics, widely panned See.
Nearly 3 years later, Iâm still pissed about the reception to See. And Iâm not the only one: Joe Strechay, a Blind film consultant, told me during a 2021 interview he was âdisappointedâ by the critical response to the show. (Strechay also worked on the acclaimed 2023 Netflix limited series All The Light We Cannot See, which I covered too.)
I acknowledge itâs a nuanced position. As an entertainment vehicle, itâs obvious no one is obligated to like a showâs conceit; itâs perfectly valid to find somethingâSee very much includedâboring or, as Tallerico called it, âa slog.â People like what they like. The lingering bitterness over the reaction to See is less about the show as art and more about the show as representation. To wit, See remains close to my heart in large part because of the ways in which it amplifies awareness of the Blind and low vision community, as well as how it smashes through the societal stereotypes of people like me. Blindness is at the core of the show, not taking a backseat in the storyline in a tokenized way. While Momoa himself is sighted, there were many Blind and low vision people who worked on See, both on screen and behind it, and that matters a whole lot in terms of disability representation. In an industryâHollywoodâwhere disabled people historically have been pitied and portrayed as hapless and helpless, lauded only when we âovercomeâ our own bodies, that See puts blindness at the forefront is not insignificant and deserves not to be downplayed merely because itâs part of an ostensibly shitty show. The aforementioned critics may be fine journalists, but they lack the perspective necessary to appreciate the substantiality of what Apple pioneered with See. That the company took from its massive war chest to help fund production is very much another manifestation of its commitment to accessibilityâapplied to the big screen instead of the screens in peopleâs pockets, on their wrists, or on their desks.
As I said, itâs perfectly fine to not like See for its entertainment valueâbut itâs not okay to dismiss it while also being dismissive of the aforementioned representational gains. My friend Kristen Lopez, who covers Hollywood as an entertainment reporter, has lamented this concept in context of yet one more Apple TV+ title in Deaf President Now. As she writes, Deaf or disabled critics are nowhere to be found covering the newly-released documentary. Yours truly, of course, is one exception earlier this month.
âThis is something that happens far too often when the few disabled-centric movies Hollywood deigns to give us come out,â Lopez said on her The Film Maven publication, hosted on Substack. âMost outlets, especially trade-based ones, donât have Deaf or disabled writers on staff, and with freelance budgets all but non-existent these days itâs far easier to just task a hearing/abled journalist on staff with it. But what makes everything more upsetting is hearing from Deaf and disabled entertainment journos who have tried to get ahead of the game and actively pitch covering these films.â
Itâs cool not to like Seeâor Deaf President Nowâbut you should respect the game.
My Six Degrees of Separation to Sam and Sir Jony
My pal Jason Snell posted a link on Six Colors today to this SF Standard piece breaking down the 9-minute video, released earlier this week, announcing the much-ballyhooed collaboration between OpenAIâs Sam Altman and legendary former Apple design boss Jony Ive. The Standardâs story is a fun little read in its entirety; what caught my eye, however, was the section about the end of the video and the credits, at the 8:56 mark.
âLetâs take a look at the âspecial thanks,â or credits(?),â Sophie Bearman, the Standardâs head of audio, said in the blurb. âDavis Guggenheim, the screenwriter, director, and producer known for âTraining Dayâ (2001), âWaiting for Supermanâ (2010), âAn Inconvenient Truthâ (2006) ⊠and âSam & Jony introduce ioâ (2025). And you canât ignore the music: Also thanked is composer Harry Gregson-Williams, who most recently scored âGladiator 2.â This seems fitting.â
Guggenheim, of course, is also known as the producer and director of the new Apple TV+ documentary Deaf President Now. The film, released last Friday, chronicles what Apple says are the âeight tumultuous days in 1988â during which students at Washington DCâs Gallaudet University, the worldâs only collegiate institution for the Deaf and hard-of-hearing, led a protest over the board of trusteesâ decision to name a hearing person over two Deaf candidates. The fury was understandable: until I. King Jordan, who took over in the wake of the protest, there had never been a Deaf leader at Gallaudetâagain, a place devoted to deaf peopleâin the schoolâs 124-year history.
I watched Deaf President Now again last night and loved it even more than I already do. The reason Iâm writing about the aforementioned OpenAI video and Davis Guggenheim is because of the six degrees of separation here. Earlier this month, I interviewed him, along with Nyle DiMarco, about making Deaf President Now and what it meant for Guggenheim, whoâs hearing, to learn about such an important show of disabled people fighting for their civil rights and their representation, in addition to being exposed to an intimate look at a seminal moment in Deaf history and, more poignantly, Deaf culture.
âIâm embarrassed to say I didnât know about this [DPN protest] story,â Guggenheim said. âItâs meaningful to me⊠Iâll never fully understand Deaf culture, so it was a privilege to be invited [to make Deaf President Now] by Nyle to tell this story together.â
He added: âWe both realized the story must be understood from both audiences: a Deaf audience and a hearing audience, and that the neglect [of the history] from the hearing side. If youâre Deaf, most people know this story. If youâre hearing, most people donât know this story. For me, [working on Deaf President Now] was correcting history.â
Anyway, itâs cool to see Guggenheim apparently hobnobbed with Sam and Sir Jony.
Sonosâ New Speech Enhancement Feature uses AI to make dialogue more intelligibleâand accessible
Earlier this month, Chris Hall reported for Digital Trends about a software update from Sonos which brought with it a new feature for its soundbars that uses artificial intelligence to make dialogue more intelligibleâand accessible. According to Hall, Sonosâ Speech Enhancement feature is meant to âensure that you can hear every word thatâs spoken, so the important dialogue isnât lost within the rest of the soundtrack.â
The crux of the problem Sonos is attempting to fix is, again, intelligibility.
âClarity has been a growing problem for TV watchers, with increasing emphasis on that pounding bass or immersive soundtrack, sometimes the spoken elements get lost,â Hall wrote about Speech Enhancementâs raison d'ĂȘtre. âThatâs a particular frustration for those with any sort of hearing loss, because you might not be able to follow the action at all, instead resorting to subtitlesâwhich are often of varying quality.â
For its part, Sonos is describing its Speech Enhancement functionality as a âbreakthroughâ thanks to the capabilities of AI. The technology, Hall said, â[allows] the speech to be separated from other audio in the centre channel, so that it can be emphasized.â He adds the overarching goal isnât so much about âpushing the speech harderâ as it is âmaking it clear while still preserving the rest of the sound experience.â Sonos collaborated with the UK-based Royal National Institute for Deaf People (RNID) to develop Speech Enhancement. Hall notes the feature has four levelsâLow, Medium, High, and Maxâthe topmost one being specifically designed for those with hearing loss. Max, according to Hall, prioritizes dialogue clarity above all else by â[furthering control of] the dynamic range of non-speech elements, placing dialogue firmly at the forefront of the experience.â These settings are configurable in the Sonos app.
Hall sats Speech Enhancement isnât about more volumeâitâs about more speech.
âOne in three adults in the UK experience hearing loss, and it is reported that just under one in four adults in the USA do too,â Lauren Ward, lead researcher at the RNID, said to Hall in a statement. âThis tool has the potential to impact a large number of people.â
Speech Enhancement is available now.
Color me Skeptical over The Altman Ă Ive Merger
The New York Times reported on Wednesday OpenAI, maker of ChatGPT, is acquiring Jony Iveâs startup, called IO, for the astronomical sum of $6.5 billion. As part of the deal, Ive will assume total creative control over design at OpenAIâhardware and software. The acquisition was celebrated with a flowery announcement that included a 9-minute video featuring commentary from both Altman and Ive on their grand new partnership.
At a high level, I have three big takeaways from the Altman-Ive collaboration:
I think the folks saying this a harbinger of Appleâs irrelevancy doth protest way too much. Monetarily alone, Apple is nowhere remotely in danger of becoming passĂ©.
I think two wealthy, white, abled men waxing romantic about living in San Francisco, let alone building technology to empower people, feels really pompous.
I think people generally really like screensâand especially their iPhonesâand donât foresee a clamor to buy whatever it is whenever it starts shipping.
It, of course, is a reference to the prototype device Altman and Ive speak about in the aforementioned video, with Altman saying in part he believes âit is the coolest piece of technology that the world will have ever seen.â The Wall Street Journal reports Altman told OpenAI workers the forthcoming product is âa third core deviceâ between oneâs iPhone and MacBook. Whatâs more, supply chain whisperer Ming Chi-Kuo posted on X he believes the device is slated to enter mass production in 2027, with its form factor âas compact and elegant as an iPod Shuffleâ and meant to be worn around the neck.
Given Kuoâs information, I have three more takeaways:
OpenAIâs device seems like itâll eschew a screen, adopting a voice-first UI.
Design notwithstanding, this feels awfully akin to Humaneâs failed AI Pin.
This thing better support accessibility features.
No. 3 is obviously most crucial from my perspective, both as a journalist and as a user. Readers of my old Forbes column may recall I wasnât kind to Humane co-founders Imran Chaudhri and Bethany Bongiorno about what I characterized as their companyâs âlack of clarityâ over the accessibleness of its AI Pin. I tried vainly in the last couple years, several times in fact, to get Bongiorno, Humaneâs CEO, to speak with me on the record about the productâs accessibility to disabled people like me. I got no response.
You can understand my concern here; I worry Altman and Iveâs fancy new bauble will prove inaccessible too. To its credit, OpenAI has been far more transparent in its support for accessibility, evidenced by its work with Be My Eyes and the work of its software engineering teams to make the mobile app accessible. Nonetheless, accessibility is a master shapeshifter and takes many forms. There are a lot of unanswered questions. If the prototype indeed is voice-centric, how does it accommodate those with non-standard speech or who are nonverbal altogether? If the prototype indeed is neck-worn, how easily does it clasp in terms of fine-motor skills? For those with sensory integration disabilities, how heavy is it? What kind of firmware does the device run? Apple surely isnât licensing iOS, so is whatever OpenAIâs using under the proverbial hood built with accessibility in mind? These all are mission critical questions that the social media peanut gallery has thus far (predictably) ignored in their zeal to celebrate, and pontificate, over Altman and Ive announcing their joint venture.
I donât mean to imply Altman and Ive are unfeeling, although I maintain the aura of the introductory video reeks of pretentiousness and an utter lack of self-awareness of each otherâs immense privilege. Maybe my worries are misplaced⊠maybe OpenAIâs so-called âfamily of devicesâ will be accessible to all. But therein lies the rub: nobody knows. This is exactly the reason for the disabled communityâs general apprehension towards new technology. I felt this way in 2023 about Apple Vision Pro, albeit buoyed by Appleâs proven track record in the accessibility arena. The disabled community are technologists at heart, as Dr. Victor Pineda said to me, but we also realize we are the minoritiesâ minority. As such, weâre naturally skeptical the abled powers-that-be will be mindful that building technology for ostensibly everyone to feel empoweredâas Altman and Ive do in their videoâin actuality should include people with disabilities.
Iâve neither met nor interviewed Altman. The same goes for Ive. Iâd love to interview both of them, ideally simultaneously, and pepper them with the very questions Iâve laid out in this piece. Covering technology is unlike covering, say, the president as a member of the White House press corps. My friends such as CNNâs Alayna Treene absolutely are upholding the journalistic value of holding power to account because what an administration does obviously has enormous effect on the everyday lives of the citizenry. The stakes in tech journalism are markedly lower, but the journalistic value remains unchanged. In my case, I like to think my work is holding truth to power by questioning (and thus reporting on) whether a device like Altman and Iveâs will be accessible to those who need accessibility for usability. In other words, OpenAI ought to be held accountable for ensuring âeveryoneâ is much more practice than platitude.
Iâm happy to Waymo myself across town anytime to find out firsthand.
How AI Makes Coding More Accessible
Popular tech YouTuber Quinn Nelson of Snazzy Labs fame posted this on X recently:
Nelsonâs sentiments struck a chord because he and I feel similarly about artificial intelligence and coding. As Iâve built out Curb Cuts, refining and tweaking its design, Iâve leaned on some custom CSS code to do things the otherwise robust tools Squarespace provides doesnât allow. These are reflected in things like the tagline in the siteâs header, as well as the title casing in the archives. Iâm no web developer, so Iâm not fluent in HTML or CSS; I know the building blocks, but admittedly need help doing anything requiring heavier lifting. This is where Nelsonâs comment on AI and coding is relevant, as I used Google Gemini to help me with generating the CSS code I wanted.
Using Gemini in this way is genius from an accessibility standpoint. For one thing, typing up a quick description of what I need for Gemini is far more accessible than using Google proper to manually search for solutions. In my case, it isnât so much that I canât use Google to find a Reddit thread or GitHub repository with what I need; I certainly can, but it comes at a cost: namely, it saps a lot of energy from my eyes and hands from all the scanning and typing. Eye strain and fatigue is more prevalent for me as someone with low vision, since obviously my eyes need to work harder in order to see stuff on my computerâand thatâs with accessibility features like Hover Text enabled on my iMac. Likewise, the partial paralysis on the right side of my body, caused by cerebral palsy, makes it that Iâm decidedly not a touch typist. Iâm more of a hunt-and-peck typist, which means I naturally must be looking at the keyboard to find the letter(s) I want to press.
A chatbot like Gemini is, again, worth its weight in gold given this context. All I need to do is cobble together a sentence or two with what I want to accomplish and send Gemini my prompt. Within a few seconds, it spits out the requested code and, in a nice fit of user interface design, a handy little âCopy Codeâ button in the top-right corner of the chat window. Whatâs more, thereâs a bonus accessibility win: rather than doing the â-C/V shuffle with my fingers, I instead click the aforementioned âCopy Codeâ control and easily paste it into my siteâs CMS. No muss, no fuss. From a cognition perspective, Geminiâs assistance here has the potential to be even more profound for those who are neurodiverse or cope with other intellectual conditions. A person with a cognitive disability, who may not be able to search Google or write code without being overwhelmed by the how, what, and where involved in such tasks, may find tools like Gemini (or ChatGPT or whatever) invaluable to, in this case, building a website or doing research for various projects. This isnât conjecture on my part; Jenny Lay-Flurrie, vice president and chief accessibility officer at Microsoft, told me in an interview last year about her teenage daughter, whoâs neurodivergent, using the ChatGPT-powered Bing to do research for school essays because itâs more accessible. There surely are other examples, but the salient point is, whether for coding or something else, AI chatbots are bonafide assistive technologies for legions of people in the disability community. All the handwringing over chatbots in classrooms, what with concerns over cheating and an existential threat to pedagogy, failâpredictably soâto see not every student (or teacher) uses these AI tools out of sheer laziness or, more nefariously, a crave to cheat.
So it goes with software development. Whether a blog or iOS development in Xcode, using AI tools to generate code is not merely convenient or expedientâit makes coding downright more accessible too. Thatâs not at all trivial, especially if youâre an aspiring developer who copes with a disability of some sort that makes writing code difficult.
Speaking of code, while Iâm not well-versed in HTML or CSS, I am versed in Markdown. With few exception, everything I write for the internet is written using Markdownâincluding this very article. I wrote about Markdown and accessibility for TidBITS a little over 12 years ago (!) now. What I wrote in June 2013 stands equally strong in May 2025.
âMarkdown has changed my life for the better. Not only is it easier to work with than graphical interfaces given the limitations of my vision, but it has caused me to embrace plain text for nearly all of my documents. No longer do I have to work in bloated word processors with toolbars galore, or worry about rich-text formatting. Discovering Markdown has been liberating in the truest sense of the word,â I wrote of the syntaxâs (lasting) influence on my writing. âGiven Markdownâs nature, I came to the realization that it, however unintentionally, is in fact a wonderful accessibility tool, because it reduces eye strain while writing. The simplicity of Markdownâs syntax makes it possible to not have to look at the screen every time I want to italicize a word or insert a link.â
It was thrilling, soaking wet behind the ears as I was, to read I made John Gruberâs day.
âVibe codingâ is en vogue right now in the software development space. For me, it isnât for the reason most assume. In my case, itâs accessibilityâwhich is a vibe all its own.
Microsoft, Xbox Mark GAAD with Updates
In celebrating Global Accessibility Awareness Day last week, Redmond-based Microsoft shared a bunch of updates on the continued work itâs doing to amplify awareness of the disability community. The companyâs vice president and chief accessibility officer, Jenny Lay-Flurrie, wrote about this in a blog post. The thrust of her piece is the technology du jour in artificial intelligence and how it impacts accessibility.
âToday we celebrate Global Accessibility Awareness Day (GAAD) and work across the industry to make technology easier for everyone. At Microsoft, our journey with accessibility started in the 90âs, and is a cornerstone to our mission. We are committed to engraining accessibility into our culture, to build for all, and innovate to empower people around the world,â Flurrie said in the postâs introduction. âAI has been a game changer for accessibility. It is accelerating the accessibility journey in exciting ways. Making it easier to do everyday tasks and tackling some of the toughest problems of our times. Launching some new technologies and partnerships today. Letâs dig in!â
Flurrieâs first point highlights how disability-centric data âunlocks new opportunities for AI,â adding âhigh-quality and representative data can lead to more reliable outcomes from trustworthy AI systems.â She goes on to say Microsoft is âproudâ to support two projects that are using disability-focused data to âdrive change.â One is the Disability Data Hub run by World Bank Group, which Flurrie describes as âthe first open data initiative to provide disability-disaggregated development data across 63 global economies [which] addresses the need for a single, comprehensive global dashboard to close data gaps that have historically excluded disabled individuals from development agendas.â Another is Answer ALS and ALS Therapy Development Institute, whoâs working on finding a cure and therapies for ALS, known as Lou Gehrigâs disease.
Elsewhere, Flurrie writes about the importance of authentic disability representation in AI systems. âOne of the most pressing challenges is that generated content, such as images, can misrepresent or stereotype disability, leading to harmful inaccuracies or even the exclusion of certain identities,â she said. âThese gaps in representation data can reinforce bias and erode trust.â Flurries notes Microsoftâs Bing Image Creator now is capable of generating âmore accurate depictions of disabilitiesâ such as autism and Down syndrome. Microsoft, Flurrie went on to say, âcollaborated with individuals with lived experience, trusted external partners, and AI researchers to better understand how disability is portrayedâboth accurately and notâwithin AI models.â
Lastly, Flurrie mentions a few software enhancements that make products like Microsoft 365 more accessible to disabled people. For instance, the Accessibility Assistant is available in the Microsoft 365 web apps, as well as in Visio and OneNote.
In other news, Microsoft-owned Xbox last week announced updates which â[welcome] more players by increasing accessibility in games.â There are ânew and exciting accessibility featuresâ in titles such as DOOM: The Dark Ages, Candy Crush Soda Saga, and World of Warcraft. The company also shared news of its work in building the Accessible Games Initiative (AGI), as well as an accessibility-minded peripheral, the Xbox Adaptive Joystick, being available to buy. As to the AGI, I covered it back in early April with an interview with Entertainment Software Association SVP Aubrey Quinn.
Slack Gives Shoutout to Simplified Layout Mode
Last Thursday, Global Accessibility Awareness Day, I was alerted to this X post by Slack:
The post links to this page on Slackâs website wherein the Salesforce-owned company details its Simplified Layout mode in its desktop app. As Slackâs post says, the streamlined mode has been built with accessibility in mindâparticularly helpful to those who are neurodivergent or cope with intellectual conditions affecting cognition.
âSimplified layout mode for the Slack desktop app helps you focus by showing one section of Slack at a time,â Slack writes about Simplified Layout on its website. âThis mode provides simplified layouts and minimizes distractions, which may benefit single-taskers and people using assistive technology.â
In broad strokes, what Slack is doing here is neither novel nor revolutionary. Even for people without disabilities, the Slack user interface, whether on the desktop or on the web, can be inscrutable and incongruous at times. Companies such as Apple, what with its Assistive Access feature on iOS, have rightly recognized there exists a subset of users for whom their ostensibly âsimpleâ UI paradigms remain complex and out of reach in terms of comprehensibility. Hence, that tools like Assistive Accessâor, in this case, Slackâs Simplified Layoutâhave cropped up in the last few years is a conscious choice by platform owners to remedy the inaccessibility for a portion, however tiny it may be in absolute number, by stripping down its software to make it even more conceptually simpler. Itâs also worth noting this particular nod to inclusivity is a prime example of accessibilityâs return on investment being immaterial; to wit, companies like Apple and Slack care not about the financial coats it incurs to allocate resources to building something like Simplified Layout. Itâs obvious the target demographic for the functionality is a fraction of the fraction who use accessibility software, but that doesnât matter. What matters is something like Simplified Layout (or Assistive Access) worthwhile because it diversifies the platform even further by providing a service to those who can truly benefit from it. Put another way, tools like Simplified Layout exemplify what GAAD co-founder Joe Devon recently told me about why accessibility awareness is so crucial: itâs not only good for users, itâs also good for business. The more flexible and richer oneâs product is, the more users one attractsâand the disability community comprises a lot of potential users to which companies can cater.
Assistive Access, by the way, is coming âlater this yearâ to Appleâs TV app.
Google Celebrates GAAD With New Enhancements to TalkBack, Expressive Captions, More
Google marked this yearâs Global Accessibility Awareness Day late last week by publishing a blog post wherein the Mountain View-based company announced numerous accessibility-oriented updates for its myriad platforms. The post was written by Angana Ghosh, whoâs Googleâs director of product management for Android.
âAdvances in AI continue to make our world more and more accessible,â Ghosh wrote in the postâs introduction. âToday, in honor of Global Accessibility Awareness Day, weâre rolling out new updates to our products across Android and Chrome, as well as adding new resources for developers building speech recognition tools.â
Ghoshâs post begins by discussing âmore AI-powered innovation with Android,â with Googleâs screen reader, known as TalkBack, getting expanded Gemini integration such that users can ask the chatbot about imagery and get answers. Ghosh cites an example of a Blind user asking about a picture of a friendâs guitar, writing the user can ask for details about the musical instrument such as its color and manufacturer. Likewise, users also are able to query Gemini about product sales in their favorite shopping app(s) so they can be more informed about discounts and their overall buying power.
Google first brought Gemini to TalkBack last year, according to Ghosh.
Elsewhere, Expressive Captions, which uses AI to not only telegraph what people say but how they say it, is being updated such that Deaf and hard-of-hearing people can âunderstand mooooore of the emotion behind captions.â Ghosh notes Google has added a new âdurationâ feature to Expressive Captions thatâs useful for times when, for instance, a sports announcer excitedly boasting about an âamaaazing shotâ during a game. Whatâs more, there are new labels for sounds like whistling or throat-clearing. The updated version is available on devices running Android 15 or higher, with localization in English in Australia, Canada, the United Kingdom, and the United States.
In other news, Ghosh writes Google has expanded availability of its Project Euphonia, announced in 2019 as a way to make speech recognition more accessible for those who have non-standard speech pattern (like yours truly). Google is making its own-source codebase available of the Projectâs GitHub repo, as well as working with the University College Londonâs Centre for Digital Language Inclusion to strengthen speech recognition technology for non-English speakers in Africa. On the educational front, Google announced accessibility improvements to ChromeOS and the Chrome web browser, including more accessible PDF reading and page-zooming functionality.
I interviewed Ghosh back in December about building Expressive Captions.
New Video shows magnifier for Mac In Action
In complementing its Music Haptics video, Apple earlier this week posted a video to its YouTube channel which demonstrates the forthcoming Magnifier for Mac app in use. The software is a headliner amongst the slew of accessibility-focused enhancements the company previewed as part of its Global Accessibility Awareness Day celebration.
The Magnifier for Mac video, embedded here, shows a student using it during a lecture.
The quick glimpses of the new-to-macOS Magnifier app reveal the software to be quite robust. At a technical level, itâs also abundantly clear Apple took the building blocks for Continuity Camera to assemble Magnifier for Mac. Iâm excited to try it out for myself on my M2 MacBook Air, but do wonder about clipping my iPhone to the laptopâs display. Will Apple be selling a first-party mount? My guess is no, considering the company already sells a Belkin-branded mount for Mac notebooks. Thereâs a similar accessory for Apple TV 4K to use for FaceTime calls. Whatever the case, itâll be interesting to see how accessible these mounts are to manipulate, motor-wise. Itâs important people realize not everyone can attach their phone to the mount, then to a display, so easily.
The moral is Magnifier for Mac has a multi-layered accessibility story that goes beyond sheer software. The app seems eminently capable, but is usable only if the mount is too.
On App Store Economics and Accessibility
I came across a post on Daring Fireball yesterday, written by my friend John Gruber, in which he links to a RevenueCat piece which reports the results of a test comparing conversion rates for App Store in-app purchases (IAP) versus outside web checkout. RevenueCatâs test used the same app for its experiment, comprising 5,600 users.
The big takeaway from RevenueCatâs testing is right there in the lede: âTurns out, in-app purchases are good for conversion rates. In fact, at least 30% better,â writes Jacob Eiting. Eiting explains the impetus came from the court order from earlier this month compelling Apple to allow customers in the United States to be alerted to external payment methods available outside of the App Storeâs virtual walls. As Eiting notes, the ruling is of great import because it allows software developers to avoid Apple taking its 30% cut of all IAP transactions. Put another way, the recent ruling means Apple isnât getting a considerable amount of money to line its already considerably large coffers.
The company said it plans to appeal Judge Yvonne Gonzalez Rogersâ decision.
As Gruber notes in his commentarial blurb, RevenueCat found through its testing the initial IAP conversion rate was approximately 28%, whereas the rate through the web flow was only 18%. Like Gruber said, that 10% represents a precipitous drop-off.
What inspired me to write this piece lies in his comments on the study.
âI donât find it surprising at all though,â Gruber said. â[In-app purchase] really is more convenient. Appleâs built a great system, and they donât need exclusivity to keep users preferring it, and thus keep developers using it.â
Ah, convenience. Gruber is undoubtedly correct when he says Appleâs IAP functionality is easy and convenient; it is truly more alluring to pay for something within an app than be kicked to a website. As Iâve argued innumerable times, however, convenience and accessibility, however close cousins they are, are not interchangeable concepts. Theyâre different words for a reason: they connote different meanings. For Gruber and others, in-app purchases indeed may be convenient; for othersânamely disabled peopleâin-app purchases may be a de-facto accessibility feature that makes buying something more inclusive by being less of a barrier. See also: Apple Pay. For all the Apple communityâs handwringing over this in-app purchase topic, the accessibility ramifications of Appleâs mechanism go (predictably) overlooked and undervalued.
Iâm not here to rehash Appleâs hand in App Store economics. At a philosophical level, I agree Apple should let developers inform users of their options, and I believe most peopleâincluding many with disabilitiesâarenât buying the notion that buying things on the web is the big, scary boogeyman Apple wants users to believe it is. And I understand no one has said Appleâs IAP system is bad in and of itself. My main point is simply that, as a practical matter, using Appleâs IAP system is arguably far more accessible for a not-insignificant number of people with disabilities. In this context, the economical aspects are irrelevant; Iâd venture to say people just want to buy what they want and focus their attention on more important things in their lives. Again, I believe in transparency and consumer choice, but nonetheless think itâs not remarked upon often enough how genius the IAP system is for simplicityâs sake. Likewise for alternative app stores. There a lot of people, particularly in the European Union, who want to be able to install iOS (and iPadOS) software from anywhere, akin to how the Mac works. Hell, I do it myself; the text editor Iâm writing these very words in, called MarkEdit, lives on GitHub and updates must be installed from there, with new versions needing to be manually moved from Downloads to the Applications folder. Itâs not rocket science in an absolute sense, but does involve some technical know-how and is far less seamless than were I to use the Mac App Store. But Iâm an avowed nerd, so I do it and itâs fine. But I donât represent everyone; not everyone wants to, or can, download software from the internet. There are real considerations around cognition and motor skills that must be taken into account. For these people, outlets like the App Store, whether on an iPhone or an iMac, can be literal technological lifesavers. That is not at all a trivial matter.
Even if one isnât disabled, I believe Eiting and teamâs data is pretty clear: most people like Appleâs IAP. As Gruber said, to use it means one has a fast, efficient way to buy things. And Iâm here to say accessibility is a meaningful component of that flow as well.
Netflix Reemphasizes âCommitment to making Entertainment More Accessibleâ in GAAD blog post
For Global Accessibility Awareness Day, Netflix on Thursday published a blog post in which director of product accessibility Heather Dowdy reflects upon âa year of progress in accessibilityâ at the company. The executive, herself a fellow CODA, stresses the streaming giant is steadfastly committed to âmaking entertainment more accessible and celebrating the community of Netflix members who use these features every day.â
Dowdyâs words are laudatory in tone, with her boasting about the Bay Area-based companyâs many achievements in accentuating the accessibility of its platform. Dowdy mentions the recent accessibility-centric enhancementsâexperiential improvements which, while obviously welcome, pale in comparison to the forthcoming redesign that will subsume said accessibility features. Moreover, Dowdy noted the company supported a workshop during which writers in the United States received trained on making good audio descriptions; such a move, she wrote, demonstrates an understanding of âthe importance of not just developing features but also growing expertise.â This is essential work, Dowdy added, because quality audio descriptions are crucial for many in the Blind and low vision community to maximally enjoy movies and television shows on Netflixâor any other streaming service out there, for that matter.
Elsewhere, Dowdy says a goal of Netflix in the accessibility arena is to not only provide robust software features, but also raise awareness of disability-focused storytelling. To that end, she gives a shoutout to the companyâs Amplifying Accessibility Awareness, described as âa collection of series and films that highlight the lives and perspectives of people living with disabilities.â Notably, the Accessibility Awareness collection includes the popular Love on the Spectrum show, about autistic people navigating the complexities of dating and romantic relationships. Olivia Harrison, writing for Netflixâs in-house Tudum publication, reported earlier this week the Emmy-winning documentary series has been renewed for a yet-to-be-announced fourth season. Additionally, Dowdy says Netflix was honored with an Eagle Award at last yearâs Disability Rights Advocates Gala. The recognition, she said, was for the companyâs âefforts to make entertainment more accessible for all audiences everywhere,â adding âit was humbling to see our progress acknowledged within the community, and a reminder that thereâs still more to learn, improve, and celebrate with our members.â
New Video Puts Music Haptics in the Spotlight
Ryan Christoffel reports for 9to5 Mac Apple today has released a new video which shows off its Music Haptics accessibility feature. The 75-second video, embedded below, was posted to the Apple Music YouTube channel, according to Christoffel.
Music Haptics was introduced last year as an accessibility feature new to iOS 18.
âThe new video highlights how Music Haptics can help users who are Deaf or hard-of-hearing still experience music in a unique way,â Christoffel writes of its raison d'ĂȘtre.
I wrote about Music Haptics last year, saying in part it has become one of my favorite accessibility features on my iPhone. Take a listen to From Zero, the latest album from my favorite band in Linkin Parkâand the first featuring new singer Emily Armstrongâwith Music Haptics enabled and you literally feel the hard drums, and Armstrongâs arguably even harder vocals, on a track like âHeavy is the Crown.â While I do have some congenital hearing loss, Music Haptics is ostensibly pointless because I donât need it. On the contrary, however, I find the feature is lovely for all the ways it enriches my listening experience. To wit, it adds a tactile element to whatâs an auditory medium. I donât use Music Haptics all the time, but when I do, itâs a true pleasure to experience.
As Christoffel rightly notes, Music Haptics makes whatâs normally an exclusionary piece of artâmusicâto those with little-to-no hearing and makes it inclusive by way of haptic feedback. Likewise, the same applies to Apple Podcasts getting transcripts; again, a sound-oriented medium is augmented such that it can be accessible. Moreover, itâs worth mentioning Music Haptics in particular is a quintessential example of the famed interplay of hardware and software that comprises Appleâs bread and butter. They built the so-called Taptic Engine in the iPhone, and they built the Apple Music service (with help from Beats, of course), so it makes sense theyâd smush both together to create Music Haptics using its beloved vertical integration. Whatâs more, thereâs a special playlist on Apple Music filled with songs that pair well with the feature.
Appleâs Music Haptics video comes just a couple days after the company celebrated this yearâs Global Accessibility Awareness Day by sharing a preview of the new accessibility features coming to its platforms âlater this year.â Itâs classic Apple to not cop to it just yet, but if history is a guide, these enhancements are obviously going to appear in iOS 19, et al, when the updates are unveiled by the company next month.
GAAD Foundation, ServiceNow Announce AI Model Accessibility Checker API for Software developers
Apropos of today being Global Accessibility Awareness Day, the GAAD Foundation on Thursday announced an AI-powered accessibility checker called the AI Model Accessibility Checker (AIMAC). The tool, described as â[evaluating and comparing] how well coding-focused large language models (LLMs) generate accessible code [by providing] benchmarks for companies to test and demonstrate the accessibility of their modelsâ output.â AIMAC was developed in collaboration with the folks at ServiceNow.
The GAAD Foundation notes the primary purpose of the project is to â[help] the technology industry drive toward more inclusive standards that can lead to a more accessible world for the 1.3 billion people living with disabilities.â
At a technical level, AIMAC is characterized as âan open-source, extensible evaluation frameworkâ which tests AI models by sending prompts and analyzing the accessibility of the returned HTML code. Furthermore, the GAAD Foundation says the AIMAC API âfeatures fully customizable prompts, making it adaptable to different use casesâfrom design and layout to semantic structure. The system generates a comparative score to help users identify which models excel at producing accessible code.â
âAccessibility must be a foundational requirement as AI reshapes our digital future,â said GAAD co-founder Joe Devon in a statement for the announcement. "With AI adoption accelerating, thereâs a risk of the industry becoming a âwinner takes allâ space dominated by a handful of companies. If accessibility isnât prioritized, people with disabilities risk being systematically excluded from AIâs transformative potential. AIMAC helps address this risk by embedding accessibility as a baseline standard in AI innovation. Iâm honored to launch this with my friend and longtime collaborator, Eamon McErlean, whose leadership at ServiceNow reflects a deep commitment to accessibility and aligns with GAADâs mission of building a more accessible digital world.â
For his part, McErlean agreed wholeheartedly with Devon in a statement of his own.
âAccessibility should never be an afterthought. It must be embedded into every phase of the product development lifecycle,â he said. âWhile the technology industry has made progress, accessibility was an afterthought for far too long. We canât let history repeat itself with AI. Thatâs why Iâm proud to launch AIMAC with Joeâa trusted advocate, expert, and ServiceNow collaboratorâas we join forces to champion inclusive innovation and ensure AI experiences are equitable from the start.â
Devon and McErlean are familiar names. Devon sat down with me earlier this month for an interview about the recent State of Mobile App Accessibility Report, for which he worked with ArcTouch in an advisory capacity. In terms of artificial intelligence, Devon said âitâs too early to tellâ if AI will make mobile apps more accessible (or not), but nonetheless did express bullishness on the technologyâs potential in assisting the disability community. As to McErlean, who serves as ServiceNowâs vice president and global head of accessibility, spoke with me back in 2023 about digital inclusion and many more topics. Both men are co-hosts of the Accessibility and Gen AI Podcast.
AIMAC is available on the GAAD Foundationâs GitHub repository.
Amazon Shares â12 Waysâ It Assists On Accessibility
Amazon this week published a blog post in which it details a dozen ways in which its devices are accessible to disabled people. The Seattle-based companyâs post, bylined by Deb Landau, boasts accessibility has been a top priority âfor a decade,â and encompasses everything from Alexa to Fire TV to Kindle to Prime Video and more.
âAccording to the World Health Organization, 16% of all peopleâone in six of usâcurrently experience a significant disability. [That] fact is at the heart of Amazonâs approach to designing devices and services like Alexa,â Landau wrote in the lede. âFor over a decade, Amazon has worked with and for people with disabilities, including world experts, on disability and accessibility, and advocated for accessible design throughout the company.â
Landauâs post discusses a litany of features, beginning with the doyenne of digital assistants in Alexa. Here, Landau highlights Eye Gaze on Amazonâs Fire tablets, which enables people who canât use common methods like voice or touch to manipulate their device(s) to instead use their eyes. Similarly, Call Translation and Captioning on something like the Echo Show âallows customers to communicate across languages, but also allows customers customers who are Deaf and hard of hearing to communicate with loved ones, as they get live call captioning,â Landau said. Additionally, Landau mentions the aforementioned Fire tablets also support voice control and third-party switches for those who cope with gross-motor disabilities.
Amazonâs post makes frequent mention of accessibility features of its Fire TV platform, including Dual Audio support for users with hearing aids to more accessibly get sound from their television. Iâve covered Fire TV numerous times in the past, most recently about a year ago when I interviewed Amazonâs Peter Korn, who serves as director of accessibility for devices and services, to discuss the platformâs then-new AI Search functionality. Notably in context of this weekâs blog post, Korn said AI Search encapsulates Amazonâs philosophy on accommodating the disability community vis-a-vis accessibility. It may not only be convenient to someâit may be accessible to others.
âIt [AI search] really captures the things we do for everyone that may be especially valuable for people with disabilities and things we do for people with disabilities may also valuable for everyone else,â he said to me around this time a year ago. âWhatâs essential for some may be useful for someone else⊠like dialogue thatâs essential for someone with hearing loss, but any number of times it may be hard in the mix of this particular movie to hear the dialogue or the explosions in an action scene. I view generative AI searching as another example of that.â
As with its contemporaries, Amazon maintains a webpage devoted to accessibility.